What ‘core memory’ of yours has impacted your art practice?
One memory stands out vividly: an arts-and-crafts class in primary school where our teacher showed us how to make flowers from clay. I remember watching her demonstration and returning to my desk to reconstruct what I saw. While surveying the classroom, the teacher noticed my flowers and approached me, asking if I had taken them from her desk. Apparently, I had made them so alike that she thought they were hers!
Looking back, I realize that it must have influenced my approach to art-making and storytelling. I sometimes think about that moment while I’m working on replicas, and it serves as a reminder of the value of careful observation, the love of learning, and a passion for creating things.
If your art practice was a smell, what smell would it be?
My art practice feels like waking up to the smell of Chinese medicine, simmering on the stove overnight, and the smell of burnt ashes that linger on the skin after wormwood moxibustion, a traditional Chinese therapy. These scents are both comforting and familiar, evoking memories of home and healing. In both medicine-making and art-making, the themes of healing and comfort are central. They remind me of the importance of self-care and the power of art to bring solace and meaning to our lives.
What was the inspiration for your Unfair presentation and what are you hoping to achieve by executing it?
My art practice revolves around the concept of creating portable and simulated functional art that tells a story.
At UNFAIR23, I plan to take this concept further by creating a space where visitors can share their stories with me, in the form of a repair and customization service. Visitors can bring in a garment that they love but may no longer wear, and I will transform it into a unique piece of art that they can carry with them.
By hearing their experiences, I aim to create something memorable and meaningful for each person who shares their story with me and to connect with visitors through the power of storytelling and art-making.